Game.



APPLIdATION FILED AFB. 18, 1903.

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MZlz'ain I UNITED STATES rammed d'uly 2e, 190s.

PATENT OFFICE,

WILLIAM A, JUSTICE, OF BEACH CITY, OHIO, ASSIGNOR OF ONE-HALF To WILLIAM GLENN, F BEACH CITY, OHIO.

GAME,

SPECIFICATION formingpart of Letters Patent No. 734,883, dated July 28, 1903.

Application filedApI-il 13, 1903. fierial No. 152,406. (No model.)

To aZZ whom it may concern:

Be it known that I, WILLIAM A. JUSTICE, a citizen of the United States, residing atBeach City, in the county of Stark and State of Ohio, have invented certain new and useful Improvements in Games, of which the following is aspecification.

The purpose of this invention is the provision of a device to enable one to while away the time usually spent in diversion or amusement of some kind and to keep up the interest and obviate Weariness.

The game consists of a case or box, a series of pockets at the lower end of the box, pins located above the pockets in echelon form, a bumper at one side of the box, a loop having an inclined chute and a discharge for delivering the missile against the bumper, and

i a shot to be passed through the loop and delivered against the bumper and caused to rebound and strike one or more of the pins before finally lodging in one of the series of pockets, which are differently numbered, the player receiving the highest number of points in a given number of turns being the Winner.

For a full description of the invention and the merits thereof and also to acquire a know].- edge of the details of construction of the means for elfectingthe result reference is to be had to the following description and drawings hereto attached.

While the primary purpose of the present invention is the provision of a device to enable one to pleasantly pass away the time or idle moments, it may be used. to advantage for bringing to attention any goods or business to be advertised, the advertising matter being applied to any convenient and desired point of the article. i

The box or case 1 for housing the operating elements is preferably of oblong form, the

lower endbeing straight and provided witha series of pockets and the upper end being preferably round, so as to more readily direct the ball or traveling object into the inclined chute, terminating in the loop around which said object passes in its travel. The front of the case is closed by some suitable 6o transparent material-such as glass, mica, or celluloid-same being attached to the rim of the case in any determinate way.

A series of pockets 2 are provided at the lower end of the case and are differently nu mbored corresponding to the points in the game, according as the ball lodges in one or the otherof said pockets. Any number of pockets may be provided, five being shown. A corresponding series of pins 3 are located above the pockets and have an echelon ar raugement, said pins constituting obstructions to prevent ready entrance of the ball or object 4 into any one of the pockets. A bumper 5 is located at one side of the case about in line with the pins or obstructions 3 and receives the impact of the object or missile 4 as the same leaves the discharge end 6 of loop 7, said object or missile rebounding and striking one or more of the pins or ob- 8o structions 3 before finally settling in any one of the pockets 2. The side of the bumper facing the discharge 6 is inclined, thereby tending to direct the missile upward after impact therewith, the rebounding tending to throw same toward the opposite side of the case.

The loop 7 is constructed of a tube of proper size, one end of the tube being extended and constituting the discharge 6, and the opposite end being inclined to form chute 8, through which missile 4 passes and acquires sufficient momentum to carry it around loop 7. The upper end of the inclined chute 8 is curved and slightlyflared, as shown .at 9, 5 to facilitate the entrance of the missile or object 4.

The space between the front and back of if the case is of a size to snugly receive loop 7 and missile 4. In playing the game the case is arranged in an approximately upright position and is quickly moved to throw missile 4 into receiving end 9 of chute 8, and said missile in its travel through the chute acquires a momentum to carry it around loop 7 and through discharge 6 and cause it to strike bumper 5 with a force to produce a rebound by means of which the missile is carried to the opposite side of the'case and is finally received in one of the pockets 2. The number of the pocket receiving the missile counts for the player manipulating the device, and the v player receiving the highest number of points discharge and an upwardly-inclined chute, and a missile loose within the case and adapted to travel around the loop, strike against the bumper and finally enter a pocket after clearing the obstructions, substantially as set forth.

2. The hereindescribed game apparatus comprising a case having its lower portion straight and provided with a series of pockets and havingits upper end made round, a series of pins located above the pockets and constituting obstructions, a bumper at one side of the case, a loop having a discharge and an upwardly-inclined chute, the latter terminating in a curved flared end, and a missile loose within the case, substantially as set forth.

In testimony whereof I affix my signature in presence of two witnesses.

WILLIAM A. JUSTICE. [n s] Witnesses:

JOSEPH R. KoHLBUs, ELMORE E. JUSTICE. 

